Way of the samurai 3 on steam

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By Chris Roper

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I'm a người of the Way of the Samurai franchise's overall thiết kế. The idea is that you take control of a samurai who's thrust into lớn the middle of war between different clans. You're không tính phí khổng lồ bởi whatever you want, be it talk khổng lồ people & run tasks for them, join a side of the battle và help them become victorious, or play both sides and attempt khổng lồ take down everyone in the lvà. Like old-school PC games from the mid- to late-'80s, you're encouraged to play it over and over again và try different things each time. Again, I think this thiết kế is great.

Unfortunately, none of the Way of the Samurai games have sầu ever really fully realized this idea, often feeling too constrained & even blvà enough lớn really be something special. Way of the Samurai 3 is no different, and despite the franchise's jump to the PlayStation 3 và Xbox 360, there's nothing really new here to lớn help remedy the series' faults.


As I mentioned, you can vị pretty much whatever you want. When you talk khổng lồ someone, you can almost always choose to fight them mid-conversation, regardless of who they are. It seems that you can kill anyone in the game outside of children, & generally speaking, once they're dead, they're dead for the remainder of the game. However, certain characters will simply be replaced by another, doing exactly the same thing, lượt thích the recruiter for the Fujimori clan. If you pretkết thúc like you want lớn ssmarthack.vn up for their army và kill the guy instead, you'll be able to lớn come right bachồng lượt thích nothing ever happened & a new guy will have sầu taken his place.

On the other hvà, if you go khổng lồ speak lớn the leader of the Ouka clan & kill hlặng & his compatriots, they'll stay dead & you can then become their leader. It's cool that this works, but being their leader doesn't really net you all that much aside from people who bow every time they see you. Things lượt thích this are a nice touch, but the world is simply too small to lớn allow for lots of exploration. There are really only eight places to lớn go, & they're all easily explored in a short period of time. There's no wandering of the countryside, looking for encampments that you've never seen before or anything of that sort. Really, for a game that aims lớn allow you khổng lồ play it however you want, there's not enough of a sandbox here to lớn really build a castle. There are mechanical issues here as well. Some tasks will have sầu you vày something as seemingly simple as hunt down a thief & punish hyên ổn a bit by roughing hyên up. Even if you're in a place where you're essentially helping the village, if you're chasing around a thief with your weapon out, the guards will come after you và those people will then begin to become afraid of you. Were you able to lớn keep the guy cornered in a dark alley this would be fine, but anyone who's unarmed will run wildly around the thành phố và make this a near impossibility. If you choose to stick to lớn simpler & less violent tasks, like finding things for people or delivering messages, then you simply become an err& boy & your sword will just be calling for blood. Sadly, you can only have sầu one active sầu task at a time, so you can't just pile on a bunch of things or people khổng lồ find and complete them at your leisure when you come across them.


Combat too is not as refined as it could be. Each weapon has an attaông chồng and defense rating, and if your defense rating is too low compared khổng lồ an enemy's attaông chồng rating, you won't really be able lớn block his attacks. Since all you vày is hold the bloông xã button (or tap it to parry), that basically means it's a numbers game rather than being as skilled-based as it should be. Now, while there are problems in most every mechanic of the game, that doesn't mean it's entirely without merit. Like I said, the kiến thiết idea is great, và even as limited as it is, it can be fun to lớn just mess around và see what consequences you can cause, good or bad. Again though, given the limited amount of places khổng lồ go & see (& therein people to talk to), you'll find that you'll rather quickly see a lot of what there is lớn see.
Way of the Samurai 3 is built upon a solid idea, but the actual implementation isn"t carried out nearly as far as it could be. With limited areas to lớn explore, some mediocre combat mechanics & a hit-or-miss impact from your actions, it"s hard to recommend it without pause. If you"re really into the setting & want khổng lồ play around with cause và effect, you might find something interesting here. Just don"t expect it to lớn be the GTA of feudal Japan.

Chuyên mục: Game Tiếng Việt